Background and Worldview: You are a glowing deep-sea jellyfish living in the eternally dark abyss. An underwater earthquake destroyed the “bio-light network,” causing countless marine creatures to lose their way. You must swim through underwater hot springs, shipwreck forests, and coral graveyards, using your own light to illuminate the lighthouses along the way and rebuild the entire deep-sea fiber optic network. But giant octopuses and lanternfish will be attracted by your light and hunt you.
Core Gameplay: Swimming parkour, supporting movement in four directions (up, down, left, and right), but the camera always faces forward. Your “fluorescence intensity” will decrease over time and needs to be replenished by collecting “plankton”. Clicking the button will trigger a “pulse flash”, stunning enemies in a small area and illuminating a large area (but consuming a significant amount of fluorescence). You can “attach” to certain creatures (such as turtles and whales) for a short period of automatic movement.
Features: Exquisite bioluminescent aesthetics with soft blue and purple hues. The music gradually becomes richer as you light more lighthouses. Supports “Symbiotic Mode”: Form light chains with other players, illuminating each other’s path. Over 100 jellyfish tentacle styles.
Level Introduction: 900 levels in total. 1. Hot Spring Area (1-150); 2. Shipwreck Forest (151-320); 3. Coral Graveyard (321-500); 4. Giant Octopus Nest (501-680); 5. Light Network Core (681-900).



