Background and Worldview: In a world made of candy and jelly called “Dessert Island,” the evil “Caramel Wizard” has stolen all the rainbow syrup, causing the world to lose its color. You are a living jelly, flexible and elastic, and must run across cookie bridges, chocolate cliffs, and frosted snow mountains to retrieve the rainbow syrup scattered and sealed in five temples, restoring the world’s color.
Core Gameplay: The biggest feature is elastic physics. You are a jelly; hitting obstacles won’t kill you, but will bounce and deform, but you will lose “elasticity points” (similar to life). When your elasticity value is too low, you’ll lose your stickiness and crumble. You can restore your elasticity by collecting “candy beans.” Long-pressing the screen charges you up and compresses you; releasing it launches you high into the air.
Features: Extremely cute art style; all objects have adorable expressions. Colors gradually regenerate as you progress through levels, from gray to vibrant. Unique “jelly transformation” mechanism: passing through different colored syrups temporarily grants you the abilities of that color (red: burns through ice; blue: swims in water; yellow: conducts electricity, etc.). Customizable “jelly skins” are supported (crepe cake, pudding, marshmallow).
Level Introduction: 600 levels in total (suitable for all ages). 1. Biscuit Plains (1-100); 2. Chocolate River (101-200); 3. Sugar Frost Mountain (201-300); 4. Bubble Soda Lake (301-400); 5. Caramel Cave (401-500); 6. Rainbow Temple (501-600).



